Still due out in 2023
Thanks to a newWo Long: Fallen Dynastydev diaryTGS trailer, we have a better look at how Team Ninja is approachingthis “masocore” (their words) action game.
Fumihiko Yasuda (producer) speaks on how when he was pondering the future of theNiohseries, he “started to consider a worldview separate from Sengoku-era Japan,” and drew upon his personal love of the stories of the Three Kingdoms era. A story “based around Chinese martial arts” was a good fit to convey this idea, and was a perfect way to differentiate a new project fromNioh.

Wo Long: Fallen Dynastywill portray the “turbulence” of the era, with a heavy focus on the concept of the “dark world,” which will likely aim for a baseline intense experience. The “fluidity of speed” is a goal for the combat system, and we get to see a brief look at the upcoming character creation menu. Variation between players in an online setting was used as one reason for avatar customization, as well as a focus on a “historical story,” rather than a personal one.
Team Ninja is busy, asthey also haveRise of the Roninin the works, whichalso has Yasuda involvedas a director (though we’ll have to understandably wait until 2024 for that one). As someone who watched Team Ninja walk, then run, then falter, I’m just glad they’re back in the mix again.

At this point with several recent universally-liked projects under their belt, new announcements are met with glee rather than a groan. There was a rough patch there capped off byYaiba: Ninja Gaiden Z, but they really counterbalanced that withHyrule Warriorsthat same year, into reestablishing dominance withNiohthree years later.







