Nicely done!

The Fullbright Company has announced that its award-winning“story exploration” gameGone Homehas sold more than 250,000 copies. Speaking toJoystiq, co-founder Steve Gaynor mentioned approximately 80 percent of those sales happened through Steam (as opposed to through the Humble Store on the game’s official site).

Nothing at all againstGone Home, but it’s surprising to learn that it’s been doing so well. I’ve always thought of it as a “game designer’s game,” one that wouldn’t necessarily break out to find a substantial audience. Pretty cool to hear that over a quarter of a million people have played it, though — that says good things about this industry.

Article image

Gone Home finds 250K sales, most on Steam[Joystiq]

John and Molly sitting on the park bench

Close up shot of Marissa Marcel starring in Ambrosio

Kukrushka sitting in a meadow

Lightkeeper pointing his firearm overlapped against the lighthouse background

Overseer looking over the balcony in opening cutscene of Funeralopolis

Edited image of Super Imposter looking through window in No I’m not a Human demo cutscene with thin man and FEMA inside the house

Indie game collage of Blue Prince, KARMA, and The Midnight Walk

Close up shot of Jackie in the Box

Silhouette of a man getting shot as Mick Carter stands behind cover